
My name is Gia Fonseca, also known online as Knoxstation. I’m a video game design artist specializing in character design, with a focus on vibrant, playful aesthetics, soft features, and distinct personalities. Proficient in Blender and Unity, I create everything from stylized 3D characters to immersive VRChat avatars and 2D illustrations. My work draws heavily from the vibrant energy of 90s and early 2000s video games, especially titles from the Sony PlayStation and Sega Dreamcast...blending themes of futurism and childhood nostalgia.
For me, art has always been an escape, a way to create something beautiful and alive when the world feels overwhelming. I find peace in modeling lush environments, adorable creatures, and expressive characters, not to send a message, but to carve out moments of joy where none seemed to exist. Through my games and interactive experiences, I aim to build comforting digital spaces that offer a brief refuge from reality! Worlds that feel like a glimpse into a better future! My work imagines what utopia could look like if we prioritized care, community, and our environment. In that way, I hope the spaces I create can be more than nostalgic fantasies they can be hopeful blueprints for the world we want to build!
Software:
Blender
Autodesk Maya
Adobe Photoshop
Adobe Animate
Visual Studio Code
Unity
Areas of Expertise:
- Proficiency in 3D Modeling
- 2D digital Illustration
- Character Design
- UV Mapping
- Rigging and Weight painting
- Mesh optimization for use in games
- 2D digital Illustration
- Character Design
- UV Mapping
- Rigging and Weight painting
- Mesh optimization for use in games